About

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Gauntle is made with love by Hannah.

A daily back-to-back puzzle gauntlet โ€” 11 different mini-games, one overall timer. Every player gets the same puzzles each day. Free, no ads, no email required.

If you'd like to donate to Gauntle's development and ongoing server costs, you can do so here ๐Ÿงก

Contact

Suggestion? Bug report? Just want to chat?

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Changelog

  • v0.3.7 2026-06-13 Archives added
  • v0.3.6 2026-06-12 Mobile visual scaling fixes
  • v0.3.5 2026-06-11 Added user profiles and statistics.
  • v0.3.4 2026-06-10 Bug fixes. Visual changes.
  • v0.3.3 2026-06-09 Bug fixes. Accessibility additions. Font changes
  • v0.3.2 2026-06-09 Correl bug fixed not registering as flawless with no mistakes. Changed scoring to add bonus time for clean game completion on some games.
  • v0.3.1 2026-06-06 Font changes, toggles added to settings menu for various things, bug fixes.
  • v0.3.1 2026-06-03 Mobile crossword size scaling fix, sound dropdown changed to opaque
  • v0.3 2026-06-02 Bug fixes, visual changes, volume defaults set to 4/10, volume sliders added to dropdown
  • v0.2.9 2026-05-30 Major bugfixes. Mobile optimisations. Flawless overall time requirement changed from 5->6 minutes.
  • v0.2.8 2026-05-27 Removed spot the difference. Added Correl. Bugfixes.
  • v0.2.7 2026-05-26 Bug fix, backend work to prepare for spot diff removal. Background music now uses uncompressed file for fidelity and only falls back to previously compressed file for those using data saver on their device, or on slow connections.
  • v0.2.6 2026-05-24 Various fixes.
  • v0.2.5 2026-05-23 Chromal generation complete rework and scoring changes.
  • v0.2.4 2026-05-22 QoL changes, bug fixes, rendering fixes, time deltas updated, scoring tweaks.
  • v0.2.2 2026-05-21 Music and SFX added. Bug fixes. Balance tweaks for 'Flawless' status. Tutorial games added. Backend fixes.
  • v0.2.1 2026-05-17 Sweeping QoL improvements, game balancing, visual polish. Migrating from algorithmic generation of games to hand-authoring where possible. Bug fixes.
  • v0.2 2026-05-16 All minigames implemented and general game flow running.
  • v0.1 2026-05-13 Initial release. Basic scaffolding for future game implementation, backend infrastructure, login system, leaderboards implementation.