About

โ† Back to home

Gauntle is made with love by Hannah.

A daily back-to-back puzzle gauntlet. 11 different mini-games, one overall timer. Every player gets the same puzzles each day. Free, no ads, no email required.

If you'd like to donate to Gauntle's development and ongoing server costs, you can do so here (ko-fi) or here (paypal), supporters get a custom badge ๐Ÿงก

Upcoming changes

Changes are coming to game balancing, anti-cheat, QoL features, and some games will be completely replaced - please be patient, I'm just one person! <3 Join the discord to chat, hear about changes the moment they happen, report bugs, and suggest new features! Music is 'Goliath' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au

Changelog

  • v0.5.8 2026-07-21 - Added crossword additional setting to not auto-go next word when "do not skip" is also enabled - Leaderboard overflow from spam clicking next page fixed - Minesweeper added option to allow right-click and right-click hotkey also chord as well as flag - Gameplay settings moved into drop downs as it was getting ridiculously big - Hardmode shapeup bonus band has been doubled
  • v0.5.7 2026-07-19 - Badges now all use end-day position to grant leaderboard based badges - Nonogram undo button added - Paire reset board button added - Per-game averages on profiles based on trimmed total plays to not use outlier values. n.b; this will update per-user upon next run completion - Sudoku now has an option in settings to highlight all other instances of a number that youre selecting on the grid - Crossword tap clue box to switch from row/column on current cell - Chromal practice generation changed
  • v0.5.6 2026-07-17 - More words added to wordy dictionary, updated share text for 1:xx times. - Profile customisation moved to profile rather than in /settings/. - Practice nonogram scaling fix - Practice minesweeper doesnt say "nice job!" when you hit a mine - Practice wordy now tells you the word if you run out of guesses.
  • v0.5.5 2026-07-16 All games except for ratiole/crossword/nonogram are now infinitely practice-able on the practice pages.
  • v0.5.4 2026-07-15 Performance fixes and site host migration fixes
  • v0.5.3 2026-07-12 Changed hosting providers. Leaderboard search now has opaque background for readability. HC toggles visual fix. Date added to share text. Crossword messages no longer stack. Mobile header fixes to move timer to left-align so it doesn't block audio controls / help button. Stability improvement on database errors.
  • v0.5.2 2026-07-07 Queens r/l click toggle now should work properly. Profile percentiles updated to use avg time +- avg delta. Gamerunner behaviour on unexpected calls has been fixed. New queens/paire/minesweeper/crossword settings. Badges tappable to view qualifiers to unlock. Various bugfixes.
  • v0.5.1 2026-07-05 Music updated to use 'Goliath' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
  • v0.5 2026-07-05 Friends added.
  • v0.4.9 2026-07-04 Per-game percentiles now visible on profiles - refreshes once daily when the game resets. Users must have at least 5 plays in a given game to be assigned a percentile.
  • v0.4.8 2026-07-04 Minesweeper now actions on mousedown rather than mouseup. Nonogram (both modes) now tells you the grid dimensions in the header so you don't have to count. Hardmode sudoku starting number count bumped from 28 to 36 (made easier). All hardmode games now have a skip penalty of 5 minutes instead of 3.5 to encourage playing them (masterful balancing). Hardmode games across the board have increased bonuses for completion.
  • v0.4.7 2026-07-01 Paire right click added, queens click toggle
  • v0.4.6 2026-06-30 Hardmode added, bugfixes, settings changes
  • v0.4.5 2026-06-27 Correl replaced with Paire (Takuzu)
  • v0.4.4 2026-06-24 Nonogram: add Fill/X mode toggle and run-separator settings Clambers: cool down buttons for 1s after letters reveal to prevent accidental taps
  • v0.4.3 2026-06-21 Share button fixes, Minesweeper balance changes, Chromal generation altered to not penalise colorblind players, Nonogram visual options in settings for easier placement, Crossword reveal letter button added, Queens tap registering fixes on mobile
  • v0.4.2 2026-06-20 Queens now supports swipe/drag to place X's.
  • v0.4.1 2026-06-18 Changed minesweeper balancing
  • v0.4 2026-06-17 Added badges/achievements
  • v0.3.9 2026-06-17 Added answers at end of game. Visual changes.
  • v0.3.8 2026-06-16 Archive score display fix
  • v0.3.7 2026-06-13 Archives added
  • v0.3.6 2026-06-12 Mobile visual scaling fixes
  • v0.3.5 2026-06-11 Added user profiles and statistics.
  • v0.3.4 2026-06-10 Bug fixes. Visual changes.
  • v0.3.3 2026-06-09 Bug fixes. Accessibility additions. Font changes
  • v0.3.2 2026-06-09 Correl bug fixed not registering as flawless with no mistakes. Changed scoring to add bonus time for clean game completion on some games.
  • v0.3.1 2026-06-06 Font changes, toggles added to settings menu for various things, bug fixes.
  • v0.3.1 2026-06-03 Mobile crossword size scaling fix, sound dropdown changed to opaque
  • v0.3 2026-06-02 Bug fixes, visual changes, volume defaults set to 4/10, volume sliders added to dropdown
  • v0.2.9 2026-05-30 Major bugfixes. Mobile optimisations. Flawless overall time requirement changed from 5->6 minutes.
  • v0.2.8 2026-05-27 Removed spot the difference. Added Correl. Bugfixes.
  • v0.2.7 2026-05-26 Bug fix, backend work to prepare for spot diff removal. Background music now uses uncompressed file for fidelity and only falls back to previously compressed file for those using data saver on their device, or on slow connections.
  • v0.2.6 2026-05-24 Various fixes.
  • v0.2.5 2026-05-23 Chromal generation complete rework and scoring changes.
  • v0.2.4 2026-05-22 QoL changes, bug fixes, rendering fixes, time deltas updated, scoring tweaks.
  • v0.2.2 2026-05-21 Music and SFX added. Bug fixes. Balance tweaks for 'Flawless' status. Tutorial games added. Backend fixes.
  • v0.2.1 2026-05-17 Sweeping QoL improvements, game balancing, visual polish. Migrating from algorithmic generation of games to hand-authoring where possible. Bug fixes.
  • v0.2 2026-05-16 All minigames implemented and general game flow running.
  • v0.1 2026-05-13 Initial release. Basic scaffolding for future game implementation, backend infrastructure, login system, leaderboards implementation.